Is it unbalanced to create a spell focus that cannot be taken away?












14












$begingroup$


I'm playing with the idea of combining an Ersatz Eye (XGtE, p137) with a spell focus. Since the Eye is stated as being irremovable "...by anyone other than you...", does it make the item unbalanced?



This is specifically in regards to a sorcerer, but I suppose it applies to any caster that can use a focus. It seems like it would generally be no big deal, but it ultimately means that the character could technically never be disarmed.










share|improve this question











$endgroup$








  • 3




    $begingroup$
    How often characters become disarmed in your games?
    $endgroup$
    – enkryptor
    Jan 18 at 18:36






  • 1




    $begingroup$
    Specifically, does your DM allow the optional Disarming rule?
    $endgroup$
    – NautArch
    Jan 18 at 19:31






  • 2




    $begingroup$
    Related on Can a glass eye be an arcane focus?
    $endgroup$
    – NautArch
    Jan 18 at 19:54






  • 1




    $begingroup$
    As it stands right now, it's not a duplicate (because it seems like you're not asking what you really wanted to know.) I'd probably leave it as-is and let folks answer. Up to you if you want to select an answer. But does the focus holding question really answer what you're looking for? If not, then you can try and...focus...a new question that clarifies what you're asking and how it's different.
    $endgroup$
    – NautArch
    Jan 18 at 20:10






  • 1




    $begingroup$
    Here is a question about disarming in 5e - but it's important to consider that if your table decides to allow it, then enemies can do it to you, too.
    $endgroup$
    – NautArch
    Jan 18 at 20:11
















14












$begingroup$


I'm playing with the idea of combining an Ersatz Eye (XGtE, p137) with a spell focus. Since the Eye is stated as being irremovable "...by anyone other than you...", does it make the item unbalanced?



This is specifically in regards to a sorcerer, but I suppose it applies to any caster that can use a focus. It seems like it would generally be no big deal, but it ultimately means that the character could technically never be disarmed.










share|improve this question











$endgroup$








  • 3




    $begingroup$
    How often characters become disarmed in your games?
    $endgroup$
    – enkryptor
    Jan 18 at 18:36






  • 1




    $begingroup$
    Specifically, does your DM allow the optional Disarming rule?
    $endgroup$
    – NautArch
    Jan 18 at 19:31






  • 2




    $begingroup$
    Related on Can a glass eye be an arcane focus?
    $endgroup$
    – NautArch
    Jan 18 at 19:54






  • 1




    $begingroup$
    As it stands right now, it's not a duplicate (because it seems like you're not asking what you really wanted to know.) I'd probably leave it as-is and let folks answer. Up to you if you want to select an answer. But does the focus holding question really answer what you're looking for? If not, then you can try and...focus...a new question that clarifies what you're asking and how it's different.
    $endgroup$
    – NautArch
    Jan 18 at 20:10






  • 1




    $begingroup$
    Here is a question about disarming in 5e - but it's important to consider that if your table decides to allow it, then enemies can do it to you, too.
    $endgroup$
    – NautArch
    Jan 18 at 20:11














14












14








14


1



$begingroup$


I'm playing with the idea of combining an Ersatz Eye (XGtE, p137) with a spell focus. Since the Eye is stated as being irremovable "...by anyone other than you...", does it make the item unbalanced?



This is specifically in regards to a sorcerer, but I suppose it applies to any caster that can use a focus. It seems like it would generally be no big deal, but it ultimately means that the character could technically never be disarmed.










share|improve this question











$endgroup$




I'm playing with the idea of combining an Ersatz Eye (XGtE, p137) with a spell focus. Since the Eye is stated as being irremovable "...by anyone other than you...", does it make the item unbalanced?



This is specifically in regards to a sorcerer, but I suppose it applies to any caster that can use a focus. It seems like it would generally be no big deal, but it ultimately means that the character could technically never be disarmed.







dnd-5e magic-items balance






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Jan 18 at 19:17









KorvinStarmast

79k18247429




79k18247429










asked Jan 18 at 17:49









G. MoylanG. Moylan

1,213523




1,213523








  • 3




    $begingroup$
    How often characters become disarmed in your games?
    $endgroup$
    – enkryptor
    Jan 18 at 18:36






  • 1




    $begingroup$
    Specifically, does your DM allow the optional Disarming rule?
    $endgroup$
    – NautArch
    Jan 18 at 19:31






  • 2




    $begingroup$
    Related on Can a glass eye be an arcane focus?
    $endgroup$
    – NautArch
    Jan 18 at 19:54






  • 1




    $begingroup$
    As it stands right now, it's not a duplicate (because it seems like you're not asking what you really wanted to know.) I'd probably leave it as-is and let folks answer. Up to you if you want to select an answer. But does the focus holding question really answer what you're looking for? If not, then you can try and...focus...a new question that clarifies what you're asking and how it's different.
    $endgroup$
    – NautArch
    Jan 18 at 20:10






  • 1




    $begingroup$
    Here is a question about disarming in 5e - but it's important to consider that if your table decides to allow it, then enemies can do it to you, too.
    $endgroup$
    – NautArch
    Jan 18 at 20:11














  • 3




    $begingroup$
    How often characters become disarmed in your games?
    $endgroup$
    – enkryptor
    Jan 18 at 18:36






  • 1




    $begingroup$
    Specifically, does your DM allow the optional Disarming rule?
    $endgroup$
    – NautArch
    Jan 18 at 19:31






  • 2




    $begingroup$
    Related on Can a glass eye be an arcane focus?
    $endgroup$
    – NautArch
    Jan 18 at 19:54






  • 1




    $begingroup$
    As it stands right now, it's not a duplicate (because it seems like you're not asking what you really wanted to know.) I'd probably leave it as-is and let folks answer. Up to you if you want to select an answer. But does the focus holding question really answer what you're looking for? If not, then you can try and...focus...a new question that clarifies what you're asking and how it's different.
    $endgroup$
    – NautArch
    Jan 18 at 20:10






  • 1




    $begingroup$
    Here is a question about disarming in 5e - but it's important to consider that if your table decides to allow it, then enemies can do it to you, too.
    $endgroup$
    – NautArch
    Jan 18 at 20:11








3




3




$begingroup$
How often characters become disarmed in your games?
$endgroup$
– enkryptor
Jan 18 at 18:36




$begingroup$
How often characters become disarmed in your games?
$endgroup$
– enkryptor
Jan 18 at 18:36




1




1




$begingroup$
Specifically, does your DM allow the optional Disarming rule?
$endgroup$
– NautArch
Jan 18 at 19:31




$begingroup$
Specifically, does your DM allow the optional Disarming rule?
$endgroup$
– NautArch
Jan 18 at 19:31




2




2




$begingroup$
Related on Can a glass eye be an arcane focus?
$endgroup$
– NautArch
Jan 18 at 19:54




$begingroup$
Related on Can a glass eye be an arcane focus?
$endgroup$
– NautArch
Jan 18 at 19:54




1




1




$begingroup$
As it stands right now, it's not a duplicate (because it seems like you're not asking what you really wanted to know.) I'd probably leave it as-is and let folks answer. Up to you if you want to select an answer. But does the focus holding question really answer what you're looking for? If not, then you can try and...focus...a new question that clarifies what you're asking and how it's different.
$endgroup$
– NautArch
Jan 18 at 20:10




$begingroup$
As it stands right now, it's not a duplicate (because it seems like you're not asking what you really wanted to know.) I'd probably leave it as-is and let folks answer. Up to you if you want to select an answer. But does the focus holding question really answer what you're looking for? If not, then you can try and...focus...a new question that clarifies what you're asking and how it's different.
$endgroup$
– NautArch
Jan 18 at 20:10




1




1




$begingroup$
Here is a question about disarming in 5e - but it's important to consider that if your table decides to allow it, then enemies can do it to you, too.
$endgroup$
– NautArch
Jan 18 at 20:11




$begingroup$
Here is a question about disarming in 5e - but it's important to consider that if your table decides to allow it, then enemies can do it to you, too.
$endgroup$
– NautArch
Jan 18 at 20:11










3 Answers
3






active

oldest

votes


















10












$begingroup$

Unlikely, but may depend on your table



I've played a paladin whose focus was tattooed on his face for precisely this reason. At my table, component tracking isn't something we've really focused on, so we haven't seen any balance issues. However, if your table tracks components more closely it may be less balanced.



Sword and Board/ both hands occupied



There are also relatively few instances where the material component becomes a hindrance. If your character is wielding a sword/board combo, then this can be more of an issue. My paladin was a heavy weapon specialist and the rules do allow for a hand to come off the weapon which minimizes the mechanical requirements there.



But a character whose hands are each occupied with two different things may tip the balance of this. If not, then it's of minimal impact from my experience.



Disarming/taking from other characters



If your DM allows the Disarm optional rule or if they allow a mechanic for taking items from other characters there is more of a concern here - but that's easily circumvented by multiple pouches/foci.



Downsides



One downside to my decision to tattoo myself and mark my armor is that I'm quite recognizable. At times it's been a benefit, at others we've had to figure out a way to conceal me.






share|improve this answer











$endgroup$













  • $begingroup$
    Paladins are probably a bad example; along with clerics, their focus items function simply by being worn.
    $endgroup$
    – T.J.L.
    Jan 18 at 19:21










  • $begingroup$
    @T.J.L. Yes, but the action economy issues are still pretty minor for other classes given that as long as you have the ability to release a hand (so every build but one that has two hands occupied by two different things), you can always access your component pouch/focus. Disarming is an issue, but that's very table dependent on that optional rule.
    $endgroup$
    – NautArch
    Jan 18 at 19:27












  • $begingroup$
    While I think the argument @Magua makes in his answer is the easy, conversational one that I will likely use when discussing this with my DM, I feel your response best answers the original spirit of the question by examining the rules and the potential ramifications of the decision. Thanks for all your help
    $endgroup$
    – G. Moylan
    Jan 18 at 20:18










  • $begingroup$
    @T.J.L. Especially for Paladins, since their focus can literally be their shield.
    $endgroup$
    – Captain Man
    Jan 18 at 21:50



















14












$begingroup$

Not unbalanced, since the Ersatz Eye requires attunement.



Since attunements are quite limited, that is a significant price to pay to make a focus non-removable. (You could use the Ersatz Eye as a focus without attuning it, but then you would not be able to see out of it, and it would still be removable, as those are its magic features.)






share|improve this answer









$endgroup$













  • $begingroup$
    You make a good point and I think this is a fair trade. Ultimately it will still be up to the DM, but I think this argument makes it a solid pitch. TY
    $endgroup$
    – G. Moylan
    Jan 18 at 19:54



















4












$begingroup$

The view from experience



I had a warlock in my game, that I DM, who had his arcane focus be a gem stone that was inset into their forhead by their patron. I breifly thought about whether or not this was an issue for me/had the player taken it to far. I decided it wasn't.



In-game there has never been a time (so far) where someone has been disarmed of their arcane focus, that doesn't mean there wouldn't be. In theory my player received a greater benefit but in my opinion it was a small one.



I don't believe it unbalanced the game at all, at any point, and that character lasted a good few months. In all the games I have played in the arcane focus is very rarely roleplayed out as well as it should be anyway.






share|improve this answer









$endgroup$













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    3 Answers
    3






    active

    oldest

    votes








    3 Answers
    3






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    10












    $begingroup$

    Unlikely, but may depend on your table



    I've played a paladin whose focus was tattooed on his face for precisely this reason. At my table, component tracking isn't something we've really focused on, so we haven't seen any balance issues. However, if your table tracks components more closely it may be less balanced.



    Sword and Board/ both hands occupied



    There are also relatively few instances where the material component becomes a hindrance. If your character is wielding a sword/board combo, then this can be more of an issue. My paladin was a heavy weapon specialist and the rules do allow for a hand to come off the weapon which minimizes the mechanical requirements there.



    But a character whose hands are each occupied with two different things may tip the balance of this. If not, then it's of minimal impact from my experience.



    Disarming/taking from other characters



    If your DM allows the Disarm optional rule or if they allow a mechanic for taking items from other characters there is more of a concern here - but that's easily circumvented by multiple pouches/foci.



    Downsides



    One downside to my decision to tattoo myself and mark my armor is that I'm quite recognizable. At times it's been a benefit, at others we've had to figure out a way to conceal me.






    share|improve this answer











    $endgroup$













    • $begingroup$
      Paladins are probably a bad example; along with clerics, their focus items function simply by being worn.
      $endgroup$
      – T.J.L.
      Jan 18 at 19:21










    • $begingroup$
      @T.J.L. Yes, but the action economy issues are still pretty minor for other classes given that as long as you have the ability to release a hand (so every build but one that has two hands occupied by two different things), you can always access your component pouch/focus. Disarming is an issue, but that's very table dependent on that optional rule.
      $endgroup$
      – NautArch
      Jan 18 at 19:27












    • $begingroup$
      While I think the argument @Magua makes in his answer is the easy, conversational one that I will likely use when discussing this with my DM, I feel your response best answers the original spirit of the question by examining the rules and the potential ramifications of the decision. Thanks for all your help
      $endgroup$
      – G. Moylan
      Jan 18 at 20:18










    • $begingroup$
      @T.J.L. Especially for Paladins, since their focus can literally be their shield.
      $endgroup$
      – Captain Man
      Jan 18 at 21:50
















    10












    $begingroup$

    Unlikely, but may depend on your table



    I've played a paladin whose focus was tattooed on his face for precisely this reason. At my table, component tracking isn't something we've really focused on, so we haven't seen any balance issues. However, if your table tracks components more closely it may be less balanced.



    Sword and Board/ both hands occupied



    There are also relatively few instances where the material component becomes a hindrance. If your character is wielding a sword/board combo, then this can be more of an issue. My paladin was a heavy weapon specialist and the rules do allow for a hand to come off the weapon which minimizes the mechanical requirements there.



    But a character whose hands are each occupied with two different things may tip the balance of this. If not, then it's of minimal impact from my experience.



    Disarming/taking from other characters



    If your DM allows the Disarm optional rule or if they allow a mechanic for taking items from other characters there is more of a concern here - but that's easily circumvented by multiple pouches/foci.



    Downsides



    One downside to my decision to tattoo myself and mark my armor is that I'm quite recognizable. At times it's been a benefit, at others we've had to figure out a way to conceal me.






    share|improve this answer











    $endgroup$













    • $begingroup$
      Paladins are probably a bad example; along with clerics, their focus items function simply by being worn.
      $endgroup$
      – T.J.L.
      Jan 18 at 19:21










    • $begingroup$
      @T.J.L. Yes, but the action economy issues are still pretty minor for other classes given that as long as you have the ability to release a hand (so every build but one that has two hands occupied by two different things), you can always access your component pouch/focus. Disarming is an issue, but that's very table dependent on that optional rule.
      $endgroup$
      – NautArch
      Jan 18 at 19:27












    • $begingroup$
      While I think the argument @Magua makes in his answer is the easy, conversational one that I will likely use when discussing this with my DM, I feel your response best answers the original spirit of the question by examining the rules and the potential ramifications of the decision. Thanks for all your help
      $endgroup$
      – G. Moylan
      Jan 18 at 20:18










    • $begingroup$
      @T.J.L. Especially for Paladins, since their focus can literally be their shield.
      $endgroup$
      – Captain Man
      Jan 18 at 21:50














    10












    10








    10





    $begingroup$

    Unlikely, but may depend on your table



    I've played a paladin whose focus was tattooed on his face for precisely this reason. At my table, component tracking isn't something we've really focused on, so we haven't seen any balance issues. However, if your table tracks components more closely it may be less balanced.



    Sword and Board/ both hands occupied



    There are also relatively few instances where the material component becomes a hindrance. If your character is wielding a sword/board combo, then this can be more of an issue. My paladin was a heavy weapon specialist and the rules do allow for a hand to come off the weapon which minimizes the mechanical requirements there.



    But a character whose hands are each occupied with two different things may tip the balance of this. If not, then it's of minimal impact from my experience.



    Disarming/taking from other characters



    If your DM allows the Disarm optional rule or if they allow a mechanic for taking items from other characters there is more of a concern here - but that's easily circumvented by multiple pouches/foci.



    Downsides



    One downside to my decision to tattoo myself and mark my armor is that I'm quite recognizable. At times it's been a benefit, at others we've had to figure out a way to conceal me.






    share|improve this answer











    $endgroup$



    Unlikely, but may depend on your table



    I've played a paladin whose focus was tattooed on his face for precisely this reason. At my table, component tracking isn't something we've really focused on, so we haven't seen any balance issues. However, if your table tracks components more closely it may be less balanced.



    Sword and Board/ both hands occupied



    There are also relatively few instances where the material component becomes a hindrance. If your character is wielding a sword/board combo, then this can be more of an issue. My paladin was a heavy weapon specialist and the rules do allow for a hand to come off the weapon which minimizes the mechanical requirements there.



    But a character whose hands are each occupied with two different things may tip the balance of this. If not, then it's of minimal impact from my experience.



    Disarming/taking from other characters



    If your DM allows the Disarm optional rule or if they allow a mechanic for taking items from other characters there is more of a concern here - but that's easily circumvented by multiple pouches/foci.



    Downsides



    One downside to my decision to tattoo myself and mark my armor is that I'm quite recognizable. At times it's been a benefit, at others we've had to figure out a way to conceal me.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited Jan 18 at 20:14

























    answered Jan 18 at 19:04









    NautArchNautArch

    56k8198373




    56k8198373












    • $begingroup$
      Paladins are probably a bad example; along with clerics, their focus items function simply by being worn.
      $endgroup$
      – T.J.L.
      Jan 18 at 19:21










    • $begingroup$
      @T.J.L. Yes, but the action economy issues are still pretty minor for other classes given that as long as you have the ability to release a hand (so every build but one that has two hands occupied by two different things), you can always access your component pouch/focus. Disarming is an issue, but that's very table dependent on that optional rule.
      $endgroup$
      – NautArch
      Jan 18 at 19:27












    • $begingroup$
      While I think the argument @Magua makes in his answer is the easy, conversational one that I will likely use when discussing this with my DM, I feel your response best answers the original spirit of the question by examining the rules and the potential ramifications of the decision. Thanks for all your help
      $endgroup$
      – G. Moylan
      Jan 18 at 20:18










    • $begingroup$
      @T.J.L. Especially for Paladins, since their focus can literally be their shield.
      $endgroup$
      – Captain Man
      Jan 18 at 21:50


















    • $begingroup$
      Paladins are probably a bad example; along with clerics, their focus items function simply by being worn.
      $endgroup$
      – T.J.L.
      Jan 18 at 19:21










    • $begingroup$
      @T.J.L. Yes, but the action economy issues are still pretty minor for other classes given that as long as you have the ability to release a hand (so every build but one that has two hands occupied by two different things), you can always access your component pouch/focus. Disarming is an issue, but that's very table dependent on that optional rule.
      $endgroup$
      – NautArch
      Jan 18 at 19:27












    • $begingroup$
      While I think the argument @Magua makes in his answer is the easy, conversational one that I will likely use when discussing this with my DM, I feel your response best answers the original spirit of the question by examining the rules and the potential ramifications of the decision. Thanks for all your help
      $endgroup$
      – G. Moylan
      Jan 18 at 20:18










    • $begingroup$
      @T.J.L. Especially for Paladins, since their focus can literally be their shield.
      $endgroup$
      – Captain Man
      Jan 18 at 21:50
















    $begingroup$
    Paladins are probably a bad example; along with clerics, their focus items function simply by being worn.
    $endgroup$
    – T.J.L.
    Jan 18 at 19:21




    $begingroup$
    Paladins are probably a bad example; along with clerics, their focus items function simply by being worn.
    $endgroup$
    – T.J.L.
    Jan 18 at 19:21












    $begingroup$
    @T.J.L. Yes, but the action economy issues are still pretty minor for other classes given that as long as you have the ability to release a hand (so every build but one that has two hands occupied by two different things), you can always access your component pouch/focus. Disarming is an issue, but that's very table dependent on that optional rule.
    $endgroup$
    – NautArch
    Jan 18 at 19:27






    $begingroup$
    @T.J.L. Yes, but the action economy issues are still pretty minor for other classes given that as long as you have the ability to release a hand (so every build but one that has two hands occupied by two different things), you can always access your component pouch/focus. Disarming is an issue, but that's very table dependent on that optional rule.
    $endgroup$
    – NautArch
    Jan 18 at 19:27














    $begingroup$
    While I think the argument @Magua makes in his answer is the easy, conversational one that I will likely use when discussing this with my DM, I feel your response best answers the original spirit of the question by examining the rules and the potential ramifications of the decision. Thanks for all your help
    $endgroup$
    – G. Moylan
    Jan 18 at 20:18




    $begingroup$
    While I think the argument @Magua makes in his answer is the easy, conversational one that I will likely use when discussing this with my DM, I feel your response best answers the original spirit of the question by examining the rules and the potential ramifications of the decision. Thanks for all your help
    $endgroup$
    – G. Moylan
    Jan 18 at 20:18












    $begingroup$
    @T.J.L. Especially for Paladins, since their focus can literally be their shield.
    $endgroup$
    – Captain Man
    Jan 18 at 21:50




    $begingroup$
    @T.J.L. Especially for Paladins, since their focus can literally be their shield.
    $endgroup$
    – Captain Man
    Jan 18 at 21:50













    14












    $begingroup$

    Not unbalanced, since the Ersatz Eye requires attunement.



    Since attunements are quite limited, that is a significant price to pay to make a focus non-removable. (You could use the Ersatz Eye as a focus without attuning it, but then you would not be able to see out of it, and it would still be removable, as those are its magic features.)






    share|improve this answer









    $endgroup$













    • $begingroup$
      You make a good point and I think this is a fair trade. Ultimately it will still be up to the DM, but I think this argument makes it a solid pitch. TY
      $endgroup$
      – G. Moylan
      Jan 18 at 19:54
















    14












    $begingroup$

    Not unbalanced, since the Ersatz Eye requires attunement.



    Since attunements are quite limited, that is a significant price to pay to make a focus non-removable. (You could use the Ersatz Eye as a focus without attuning it, but then you would not be able to see out of it, and it would still be removable, as those are its magic features.)






    share|improve this answer









    $endgroup$













    • $begingroup$
      You make a good point and I think this is a fair trade. Ultimately it will still be up to the DM, but I think this argument makes it a solid pitch. TY
      $endgroup$
      – G. Moylan
      Jan 18 at 19:54














    14












    14








    14





    $begingroup$

    Not unbalanced, since the Ersatz Eye requires attunement.



    Since attunements are quite limited, that is a significant price to pay to make a focus non-removable. (You could use the Ersatz Eye as a focus without attuning it, but then you would not be able to see out of it, and it would still be removable, as those are its magic features.)






    share|improve this answer









    $endgroup$



    Not unbalanced, since the Ersatz Eye requires attunement.



    Since attunements are quite limited, that is a significant price to pay to make a focus non-removable. (You could use the Ersatz Eye as a focus without attuning it, but then you would not be able to see out of it, and it would still be removable, as those are its magic features.)







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered Jan 18 at 18:18









    MaguaMagua

    1,207126




    1,207126












    • $begingroup$
      You make a good point and I think this is a fair trade. Ultimately it will still be up to the DM, but I think this argument makes it a solid pitch. TY
      $endgroup$
      – G. Moylan
      Jan 18 at 19:54


















    • $begingroup$
      You make a good point and I think this is a fair trade. Ultimately it will still be up to the DM, but I think this argument makes it a solid pitch. TY
      $endgroup$
      – G. Moylan
      Jan 18 at 19:54
















    $begingroup$
    You make a good point and I think this is a fair trade. Ultimately it will still be up to the DM, but I think this argument makes it a solid pitch. TY
    $endgroup$
    – G. Moylan
    Jan 18 at 19:54




    $begingroup$
    You make a good point and I think this is a fair trade. Ultimately it will still be up to the DM, but I think this argument makes it a solid pitch. TY
    $endgroup$
    – G. Moylan
    Jan 18 at 19:54











    4












    $begingroup$

    The view from experience



    I had a warlock in my game, that I DM, who had his arcane focus be a gem stone that was inset into their forhead by their patron. I breifly thought about whether or not this was an issue for me/had the player taken it to far. I decided it wasn't.



    In-game there has never been a time (so far) where someone has been disarmed of their arcane focus, that doesn't mean there wouldn't be. In theory my player received a greater benefit but in my opinion it was a small one.



    I don't believe it unbalanced the game at all, at any point, and that character lasted a good few months. In all the games I have played in the arcane focus is very rarely roleplayed out as well as it should be anyway.






    share|improve this answer









    $endgroup$


















      4












      $begingroup$

      The view from experience



      I had a warlock in my game, that I DM, who had his arcane focus be a gem stone that was inset into their forhead by their patron. I breifly thought about whether or not this was an issue for me/had the player taken it to far. I decided it wasn't.



      In-game there has never been a time (so far) where someone has been disarmed of their arcane focus, that doesn't mean there wouldn't be. In theory my player received a greater benefit but in my opinion it was a small one.



      I don't believe it unbalanced the game at all, at any point, and that character lasted a good few months. In all the games I have played in the arcane focus is very rarely roleplayed out as well as it should be anyway.






      share|improve this answer









      $endgroup$
















        4












        4








        4





        $begingroup$

        The view from experience



        I had a warlock in my game, that I DM, who had his arcane focus be a gem stone that was inset into their forhead by their patron. I breifly thought about whether or not this was an issue for me/had the player taken it to far. I decided it wasn't.



        In-game there has never been a time (so far) where someone has been disarmed of their arcane focus, that doesn't mean there wouldn't be. In theory my player received a greater benefit but in my opinion it was a small one.



        I don't believe it unbalanced the game at all, at any point, and that character lasted a good few months. In all the games I have played in the arcane focus is very rarely roleplayed out as well as it should be anyway.






        share|improve this answer









        $endgroup$



        The view from experience



        I had a warlock in my game, that I DM, who had his arcane focus be a gem stone that was inset into their forhead by their patron. I breifly thought about whether or not this was an issue for me/had the player taken it to far. I decided it wasn't.



        In-game there has never been a time (so far) where someone has been disarmed of their arcane focus, that doesn't mean there wouldn't be. In theory my player received a greater benefit but in my opinion it was a small one.



        I don't believe it unbalanced the game at all, at any point, and that character lasted a good few months. In all the games I have played in the arcane focus is very rarely roleplayed out as well as it should be anyway.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Jan 18 at 20:13









        GPPKGPPK

        1,160628




        1,160628






























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